In collaboration with the True/False Film Festival, Greenhouse Theatre Project and the Neon Treehouse art collective, Breakout CoMo created a brand new, completely unique, gamified theater event for those who not only want to see, but to participate in the narrative.

Photo by Stephanie Sidoti / True/False Film Festival

Photo by Stephanie Sidoti / True/False Film Festival

I park my rental Jeep, collect my media badge for my first True/False Film Festival, check my schedule and follow the map to my first event. With nine other people—including a handful of critics who’ve also descended on Columbia, Missouri—I sign a liability waiver, don a white coat, and enter a cramped hallway filled with hanging dresses and coats.

Exactly an hour later, we emerge jubilant and victorious from “Lost Letters,” a site-specific hybrid of immersive theater and large-scale puzzle. We’d been asked to enter an unfamiliar space and piece together a fictional character’s history, to look closely at our surroundings, put together the clues the creators had embedded into the story, and choose to insert ourselves into the story. And as the group worked together, we figured out what that meant.

That’s all I can tell you, to preserve the fun for future iterations. But as I walked to my first movie, I realized “Lost Letters” was exactly the right introduction to True/False.
— Alissa Wilkinson, RogerEbert.com
Photos by Stephanie Sidoti / True/False Film Festival
 
We aren’t allowed to talk about it, but we can indicate, using semaphore. Semaphore is part of Lost Letters. So are lab coats. So is a waiver. So is a guy telling you, in the waiting room, “Please do not chew on any live wires,” which at the time gave us some misgivings about embarking upon the experience, but fear not: Lost Letters is an immersive, cooperative experience that brings to mind and then surpasses the most wonderful games of youth.
— True/False Film Festival, Daily Digest